Sentry Gun - Team Fortress 2

Sentry Gun (Red Version) in Marmoset Viewer.

Sentry Gun (Blue Version) in Marmoset Viewer.

Sentry Gun (Red Version) front, rendered with V-Ray.

Sentry Gun (Red Version) front, rendered with V-Ray.

Sentry Gun (Red Version) back, rendered with V-Ray.

Sentry Gun (Red Version) back, rendered with V-Ray.

Sentry Gun (Blue Version) front, rendered with V-Ray.

Sentry Gun (Blue Version) front, rendered with V-Ray.

Sentry Gun (Blue Version) back, rendered with V-Ray.

Sentry Gun (Blue Version) back, rendered with V-Ray.

Sentry Gun (Red Version) front closeup, rendered with V-Ray.

Sentry Gun (Red Version) front closeup, rendered with V-Ray.

Sentry Gun (Red Version) back closeup, rendered with V-Ray.

Sentry Gun (Red Version) back closeup, rendered with V-Ray.

Sentry Gun (Blue Version) front closeup, rendered with V-Ray.

Sentry Gun (Blue Version) front closeup, rendered with V-Ray.

Sentry Gun (Blue Version) back closeup, rendered with V-Ray.

Sentry Gun (Blue Version) back closeup, rendered with V-Ray.

Sentry Gun front stand closeup, rendered with V-Ray.

Sentry Gun front stand closeup, rendered with V-Ray.

Sentry Gun back stand closeup, rendered with V-Ray.

Sentry Gun back stand closeup, rendered with V-Ray.

Sentry Gun turnaround, rendered with V-Ray.

In-game still of the original asset.

In-game still of the original asset.

Orthographic side view of the original asset.

Orthographic side view of the original asset.

This is a fan-made textured model based off of the Level 1 Sentry Gun, from the game "Team Fortress 2". This was modeled in Modo, UV maps and rendering were done in Maya with V-Ray, and the textures were done in Photoshop and Substance Painter.

I have made both the blue version of the weapon, as well as the red version. The colors change in the game to display which team the Sentry Gun supports. Displayed here are two Marmoset Viewers for each version of the gun with a wooden floor, high resolution rendered stills of the finalized asset, and a rendered turnaround which also shows each texture map.